All Claude Code modstomas-schmieder/clawd-run
clawd-run
Chrome's offline dino game, played by Clawd above the prompt while Claude works
clawd-run reaches L0 (draws and remembers) by its classified calls and passed claude plugin validate on Claude Code 2.1.302.
- Events hooked: 8
- API methods referenced: 7
- Access from classified calls: L0, draws and remembers: persists state, draws
- Unclassified calls: 2 (
$.state.get,$.state.set), full access unknown - Static scan, not a runtime test
Install hint
/plugin install clawd-run --marketplace tomas-schmieder/clawd-runFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L1 Reads filesother: $.state.get, other: $.state.set, persists state, drawsValidation
Passed on Claude Code 2.1.302View the source on GitHub Back to the list
What the scan recorded
- Observed events
- Only what it hooks
- Hooks
session.start, turn.start, turn.complete, prompt.edit, command.run {command=clawd-run}, ui.message, ui.fault, ui.render {component=AbovePrompt}- API calls
$.command.register, $.state.get, $.state.set, $.store.get, $.store.set, $.ui.log, $.ui.resolve- Surface modules
hooks/game.tsx- Validation on 2.1.302
- Passed
- Scanned revision
bd02711c6f5c- Marketplace passed
- clawd-mods
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/tomas-schmieder--clawd-run--clawd-run/)
[](https://mods.aidojo.si/mods/tomas-schmieder--clawd-run--clawd-run/)