claudemods

All Claude Code modssaidMounaim/snake-mod

snake

A Claude Code mod in saidMounaim/snake-mod

Adds /snake: a playable snake game in a pane, fully local with no model calls

snake reaches L1 (reads) and passed claude plugin validate on Claude Code 2.1.304.

Install hint

/plugin install snake --marketplace saidMounaim/snake-mod

From the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.

Access

L1 Readsreads mod state, draws

Validation

Passed on Claude Code 2.1.304

View the source on GitHub Back to the list

What the scan recorded

Observed events
Only what it hooks
Hooks
session.start, command.run {command=snake}, ui.focus {requestId=snake, origin has {kind=person}, ui.message {requestId=snake}, ui.render {component=Pane, requestId=snake}
API calls
$.command.register, $.state.get, $.state.set, $.ui.close, $.ui.open, $.ui.resolve
Surface modules
hooks/game.ts
Validation on 2.1.304
Passed
Scanned revision
3188e2d97de3
Marketplace passed
snake-mod

These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. What a mod can access and how the scan works.

Badge for your README

Reach badge for snake Validation badge for snake

Authors can show the latest scan result in their README. Each badge links to this page.

[![reach](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/saidMounaim--snake-mod--snake-reach.svg)](https://mods.aidojo.si/mods/saidMounaim--snake-mod--snake/)
[![validates](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/saidMounaim--snake-mod--snake-validates.svg)](https://mods.aidojo.si/mods/saidMounaim--snake-mod--snake/)