All Claude Code modsrevenantworks/claude-skills
dash
Revenantworks dashboard mod for Claude Code 2.1.287+: which skills are enabled and how each fires (slash or automatic), failures, likely misroutes, tokens and cost by skill; the 5-hour, weekly, context and cache meters on the status line; health (mods loaded, hook drift, gatewarden's event counts); background tasks; optional research, GPU-lease, Godot and PR panels; and a suggestion queue that proposes, never builds. /dash opens it; Claude reads it only through dash_read. Counts only, never text; counts stay in this session until /dash records on.
review UI rewrite
dash reaches L3 (network) and passed claude plugin validate on Claude Code 2.1.308.
- Events hooked: 12
- API methods referenced: 32
- Access from classified calls: L3, network: network, runs processes, writes files, drives Claude, reads files, reads env vars, reads settings, reads mod state, persists state, draws
- Reads mod state: the scan does not record whose state, so this does not show that it reads another mod’s values
- Static scan, not a runtime test
Install hint
/plugin install dash --marketplace revenantworks/claude-skillsFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L3 Uses the networknetwork, runs processes, writes files, drives Claude, reads files, reads env vars, reads settings, reads mod state, persists state, drawsValidation
Passed on Claude Code 2.1.308Listed under Prompt cache mods for Claude Code.
View the source on GitHub Back to the list
What the scan recorded
- Observed events
- every prompt, every skill, subagent spawns, classic hooks, every tool call, the system prompt
- Hooks
session.start, session.measure, prompt.submit, skill.prompt, agent.spawn, classic.PermissionRequest, tool.call, prompt.context, turn.complete, session.end, command.run {command=dash}, ui.render- API calls
$.agent.list, $.clock.every, $.clock.now, $.clock.sleep, $.command.register, $.config.list, $.env.get, $.fs.exists, $.fs.list, $.fs.read, $.fs.stat, $.fs.write, $.http.fetch, $.process.run, $.session.cwd, $.session.id, $.session.model, $.session.repo, $.session.surfaces, $.session.usage, $.session.version, $.state.get, $.state.set, $.store.delete, $.store.get, $.store.keys, $.store.set, $.tool.register, $.ui.open, $.ui.resolve, $.ui.status, $.ui.toast- Validation on 2.1.308
- Passed
- Scanned revision
f21bbba698f7- Marketplace passed
- revenantworks
- UI rewrite review
- UI hook source contains control-character strings. Review any values passed to next() as rewritten props.text; the scanner does not trace whether these strings reach that call. mods/dash/hooks/lib/shell.ts:161, mods/dash/hooks/lib/shell.ts:187, mods/dash/hooks/lib/shell.ts:197, mods/dash/hooks/lib/shell.ts:206, mods/dash/hooks/lib/shell.ts:214, mods/dash/hooks/lib/shell.ts:247, mods/dash/hooks/lib/shell.ts:257
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. What a mod can access and how the scan works.
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Authors can show the latest scan result in their README. Each badge links to this page.
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