claudemods

All Claude Code modsescapeboy/claude-code-kit

fleet-status

A Claude Code mod in escapeboy/claude-code-kit

Fleet P1/P2 counts from ~/.continuity/FLEET-STATE.md in the status line; /fleet and /ports commands.

fleet-status reaches L2 (writes or runs) and passed claude plugin validate on Claude Code 2.1.302.

To install it, open the repository and follow the author’s setup instructions. Mods need Claude Code 2.1.287 or later.

Access

L2 Writes or runsruns processes, reads files, reads env vars, draws

Validation

Passed on Claude Code 2.1.302

View the source on GitHub Back to the list

What the scan recorded

Observed events
Only what it hooks
Hooks
session.start, command.run {command=fleet}, command.run {command=ports}
API calls
$.clock.every, $.command.register, $.env.get, $.fs.exists, $.fs.read, $.process.run, $.ui.status
Validation on 2.1.302
Passed
Scanned revision
09e25f6e2b9d
Marketplace passed
ai-prompts-mods

These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.

More from escapeboy/claude-code-kit

Badge for your README

Reach badge for fleet-status Validation badge for fleet-status

Authors can show the latest scan result in their README. Each badge links to this page.

[![reach](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/escapeboy--claude-code-kit--fleet-status-reach.svg)](https://mods.aidojo.si/mods/escapeboy--claude-code-kit--fleet-status/)
[![validates](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/escapeboy--claude-code-kit--fleet-status-validates.svg)](https://mods.aidojo.si/mods/escapeboy--claude-code-kit--fleet-status/)