All Claude Code modschrisluo5311/squad-chat
squad-chat
The all-in-one Claude Code plugin. Talk with your squad, share code, and keep live rooms (usage, git, weather, lo-fi and more) next to your session. Zero tokens, zero leaks to Claude.
review UI rewrite
squad-chat reaches L3 (network) by its classified calls and passed claude plugin validate on Claude Code 2.1.302.
- Events hooked: 13
- API methods referenced: 28
- Access from classified calls: L3, network: network, runs processes, reads the transcript, plays audio, persists state, draws
- Unclassified calls: 1 (
$.process.spawn), full access unknown - Static scan, not a runtime test
Install hint
/plugin install squad-chat --marketplace chrisluo5311/squad-chatFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L3 Uses the networkother: $.process.spawn, network, runs processes, reads the transcript, plays audio, persists state, drawsValidation
Passed on Claude Code 2.1.302View the source on GitHub Back to the list
What the scan recorded
- Observed events
- every tool call, subagent spawns
- Hooks
session.start, command.run {command=chat}, command.run {command=say}, command.run {command=room}, command.run {command=who}, command.run {command=chat-login}, command.run {command=chat-share}, command.run {command=chat-name}, command.run {command=chat-logout}, command.run {command=lofi}, command.run {command=focus}, command.run {command=habit}, command.run {command=tool}, command.run {command=snippet}, ui.render {component=Pane}, ui.scroll {component=Pane}, ui.render {component=AbovePrompt}, turn.start, turn.complete, turn.step, session.measure, tool.call, agent.spawn, ui.close, session.append {door=command}, session.end- API calls
$.agent.list, $.audio.play, $.clock.after, $.clock.now, $.clock.sleep, $.command.register, $.http.fetch, $.process.run, $.process.spawn, $.session.cwd, $.session.id, $.session.messages, $.session.model, $.session.usage, $.store.delete, $.store.get, $.store.keys, $.store.set, $.ui.copy, $.ui.focus, $.ui.invalidate, $.ui.log, $.ui.open, $.ui.panes, $.ui.resolve, $.ui.selection, $.ui.status, $.ui.toast- Validation on 2.1.302
- Passed
- Scanned revision
acf27ce4a1e8- Marketplace passed
- squad-chat
- UI rewrite review
- UI hook source contains control-character strings. Review any values passed to next() as rewritten props.text; the scanner does not trace whether these strings reach that call. plugins/squad-chat/hooks/github.mjs:105, plugins/squad-chat/hooks/github.mjs:144, plugins/squad-chat/hooks/github.mjs:145, plugins/squad-chat/hooks/toolkit.mjs:486
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/chrisluo5311--squad-chat--squad-chat/)
[](https://mods.aidojo.si/mods/chrisluo5311--squad-chat--squad-chat/)