claudemods

All Claude Code modsbqnhat/claude-local-plugins

session-hub

A Claude Code mod in bqnhat/claude-local-plugins

One Mod status pane for Claude Code Desktop with an icon rail: Progress (live plan bars with step times and history, forked from zycck/claude-mods plan-progress), Next steps (up to three suggested next prompts; a click puts one in the composer), Skills & agents (the skills and agents called this session, each tagged personal, project, plugin or built-in, plus the rule and CLAUDE.md files loaded) and Cache (cache reads, writes and hit rate per turn, and what the cache saved). One footer entry opens the pane; the terminal keeps the progress band and the next-steps band

The scan could not record a complete footprint for session-hub, so its access is unknown; it passed claude plugin validate on Claude Code 2.1.302.

Install hint

/plugin install session-hub --marketplace bqnhat/claude-local-plugins

From the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.

Access

Unknown accessThe footprint is unavailable or incomplete.

Validation

Passed on Claude Code 2.1.302

View the source on GitHub Back to the list

What the scan recorded

Footprint
Unavailable or incomplete. Recorded events and calls below may omit access.
Observed events
every prompt, compaction, every tool call, mcp__session-hub__plan_progress calls, AskUserQuestion calls, ExitPlanMode calls, subagent spawns, every skill, classic hooks, Skill calls, Agent calls
Hooks
prompt.submit, session.compact, session.end, tool.call, session.attach, session.detach, tool.call {tool=mcp__session-hub__plan_progress}, tool.call {tool=AskUserQuestion}, tool.call {tool=ExitPlanMode}, command.run {command=progress}, command.run {command=progress-demo}, command.run {command=progress-clear}, command.run {command=progress-sounds}, agent.spawn, tool.check, turn.step, command.run, skill.prompt, prompt.attachment, classic.InstructionsLoaded, session.end {reason=clear|resume}, agent.offer, tool.call {tool=Skill}, tool.call {tool=Agent}, session.start, turn.start, turn.complete, ui.render {component=AbovePrompt}, command.run {command=session}, ui.close, ui.render {component=SessionMode}, ui.render {component=Pane, requestId=session-hub}
API calls
$.agent.list, $.audio.play, $.clock.after, $.clock.every, $.clock.now, $.command.list, $.command.register, $.env.get, $.model.complete, $.model.fork, $.process.run, $.prompt.fill, $.prompt.submit, $.prompt.suggest, $.session.cwd, $.session.id, $.session.messages, $.session.surfaces, $.session.usage, $.state.get, $.state.set, $.store.get, $.store.set, $.tool.register, $.ui.close, $.ui.invalidate, $.ui.log
Validation on 2.1.302
Passed
Scanned revision
d2453277d6f9
Marketplace passed
nhat-local

These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.

More from bqnhat/claude-local-plugins

Badge for your README

Reach badge for session-hub Validation badge for session-hub

Authors can show the latest scan result in their README. Each badge links to this page.

[![reach](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/bqnhat--claude-local-plugins--session-hub-reach.svg)](https://mods.aidojo.si/mods/bqnhat--claude-local-plugins--session-hub/)
[![validates](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/bqnhat--claude-local-plugins--session-hub-validates.svg)](https://mods.aidojo.si/mods/bqnhat--claude-local-plugins--session-hub/)