claudemods

All Claude Code modsberkayburakk/berko-mods

berko-mods

A Claude Code mod in berkayburakk/berko-mods

One pack of mods, one place to turn each on or off with /mods: mask, guard, saving, view (context box + agents), burn, race, plus prompt queue, blast radius, ship gate, snake, wait what.

review UI rewrite

berko-mods reaches L2 (writes or runs) and passed claude plugin validate on Claude Code 2.1.304.

Install hint

/plugin install berko-mods --marketplace berkayburakk/berko-mods

From the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.

Access

L2 Writes or runsruns processes, writes files, drives Claude, writes the prompt box, reads files, reads env vars, reads mod state, plays audio, persists state, draws

Validation

Passed on Claude Code 2.1.304

View the source on GitHub Back to the list

What the scan recorded

Observed events
compaction, every prompt, subagent spawns, Bash calls, PowerShell calls, Read calls, every tool call
Hooks
session.start, session.end, session.compact, turn.start, turn.complete, command.run {command=mods}, prompt.submit, session.append, command.run {command=mask}, command.run {command=saving}, command.run {command=context-bar}, command.run {command=agents-panel}, command.run {command=burn}, command.run {command=race}, agent.spawn, ui.render {component=Pane, requestId=agents-panel}, ui.render {component=Pane, requestId=saving}, ui.render {component=Pane, requestId=burn}, ui.render {component=Pane, requestId=agent-race}, command.run {command=q}, command.run {command=snake}, ui.close {id=snake}, ui.render {component=Pane, requestId=snake}, tool.call {tool=Bash}, tool.call {tool=PowerShell}, tool.call {tool=Read}, tool.call, ui.render {component=AbovePrompt}
API calls
$.agent.list, $.agent.spawn, $.audio.play, $.audio.speak, $.clock.after, $.clock.every, $.clock.now, $.command.register, $.env.get, $.fs.list, $.fs.read, $.fs.stat, $.fs.write, $.model.complete, $.process.run, $.prompt.fill, $.prompt.submit, $.session.compact, $.session.cwd, $.session.id, $.session.surfaces, $.session.usage, $.state.get, $.state.set, $.store.get, $.store.set, $.ui.ask, $.ui.blit, $.ui.close, $.ui.invalidate, $.ui.log, $.ui.open, $.ui.panes, $.ui.resolve, $.ui.status, $.ui.toast
Validation on 2.1.304
Passed
Scanned revision
ab72f662fec2
Marketplace passed
berko-mods
UI rewrite review
UI hook source contains control-character strings. Review any values passed to next() as rewritten props.text; the scanner does not trace whether these strings reach that call. berko-mods/hooks/ship-gate.ts:166

These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. What a mod can access and how the scan works.

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