All Claude Code modsSzewowsky/mody-claude-code
tetris
/tetris otwiera Tetrisa w panelu obok, gdy Claude pracuje; rekord zostaje między sesjami
tetris reaches L0 (draws and remembers) by its classified calls and passed claude plugin validate on Claude Code 2.1.302.
- Events hooked: 4
- API methods referenced: 9
- Access from classified calls: L0, draws and remembers: persists state, draws
- Unclassified calls: 2 (
$.state.get,$.state.set), full access unknown - Static scan, not a runtime test
Install hint
/plugin install tetris --marketplace Szewowsky/mody-claude-codeFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L1 Reads filesother: $.state.get, other: $.state.set, persists state, drawsValidation
Passed on Claude Code 2.1.302View the source on GitHub Back to the list
What the scan recorded
- Observed events
- Only what it hooks
- Hooks
session.start, command.run {command=tetris}, turn.complete, ui.render {component=Pane, requestId=tetris}- API calls
$.clock.every, $.command.register, $.state.get, $.state.set, $.store.get, $.store.set, $.ui.open, $.ui.resolve, $.ui.toast- Validation on 2.1.302
- Passed
- Scanned revision
13663c50243e- Marketplace passed
- mody-claude-code
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.
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Authors can show the latest scan result in their README. Each badge links to this page.
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