All Claude Code modsStarHawkMK1/cc-mods
replay-theater
Replay Theater: step through the file edits Claude made in the last turn, one diff at a time.
replay-theater reaches L1 (reads) and passed claude plugin validate on Claude Code 2.1.312.
- Events hooked: 7
- API methods referenced: 9
- Access from classified calls: L1, reads: reads files, draws
- Static scan, not a runtime test
Install hint
/plugin install replay-theater --marketplace StarHawkMK1/cc-modsFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L1 Readsreads files, drawsValidation
Passed on Claude Code 2.1.312View the source on GitHub Back to the list
What the scan recorded
- Observed events
- every tool call
- Hooks
session.start, command.run {command=replay}, tool.call, turn.start, turn.complete, ui.render {component=AbovePrompt}, ui.render {component=Pane}, ui.close- API calls
$.clock.sleep, $.command.register, $.fs.exists, $.fs.read, $.session.cwd, $.ui.close, $.ui.invalidate, $.ui.open, $.ui.resolve- Validation on 2.1.312
- Passed
- Scanned revision
65450815b69b- Marketplace passed
- cc-mods
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. What a mod can access and how the scan works.
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Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/StarHawkMK1--cc-mods--replay-theater/)
[](https://mods.aidojo.si/mods/StarHawkMK1--cc-mods--replay-theater/)