claudemods

All Claude Code modsNipunBinjola/tokenrun

tokenrun

A Claude Code mod in NipunBinjola/tokenrun

Token Run: a terminal runner game inside Claude Code. The Claude mascot jumps cacti and collects coins before its tokens run out.

tokenrun reaches L0 (draws and remembers) by its classified calls and passed claude plugin validate on Claude Code 2.1.302.

Install hint

/plugin install tokenrun --marketplace NipunBinjola/tokenrun

From the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.

Access

L1 Reads filesother: $.state.get, other: $.state.set, plays audio, draws

Validation

Passed on Claude Code 2.1.302

View the source on GitHub Back to the list

What the scan recorded

Observed events
Only what it hooks
Hooks
session.start, command.run {command=tokenrun}, ui.close {id=tokenrun}, prompt.edit, ui.message, ui.render {component=Pane, requestId=tokenrun}
API calls
$.audio.play, $.command.register, $.state.get, $.state.set, $.ui.open, $.ui.resolve
Surface modules
hooks/game.tsx
Validation on 2.1.302
Passed
Scanned revision
c504767934e5
Marketplace passed
tokenrun

These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.

Badge for your README

Reach badge for tokenrun Validation badge for tokenrun

Authors can show the latest scan result in their README. Each badge links to this page.

[![reach](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/NipunBinjola--tokenrun--tokenrun-reach.svg)](https://mods.aidojo.si/mods/NipunBinjola--tokenrun--tokenrun/)
[![validates](https://raw.githubusercontent.com/karanb192/awesome-claude-code-mods/main/badges/NipunBinjola--tokenrun--tokenrun-validates.svg)](https://mods.aidojo.si/mods/NipunBinjola--tokenrun--tokenrun/)