All Claude Code modsNicBritz/claude-code-mods
dungeon-master
Run Claude Code like a D&D table: a DM screen of pixel heroes for every helper Claude sends out, a strip with your character, a rolling d20, a Realm Map to manage your sessions, levels, achievements and ten D&D themes in light and dark. No tokens used.
review UI rewrite
The scan could not record a complete footprint for dungeon-master, so its access is unknown; it passed claude plugin validate on Claude Code 2.1.308.
- Access: unknown, the footprint is incomplete
- Static scan, not a runtime test
Install hint
/plugin install dungeon-master --marketplace NicBritz/claude-code-modsFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
Unknown accessThe footprint is unavailable or incomplete.Validation
Passed on Claude Code 2.1.308View the source on GitHub Back to the list
What the scan recorded
- Footprint
- Unavailable or incomplete. Recorded events and calls below may omit access.
- Observed events
- subagent spawns, compaction, every prompt, classic hooks, every tool call
- Hooks
session.start, command.run {command=dm}, agent.spawn, turn.step, session.compact, prompt.submit, classic.Stop, session.end, turn.start, tool.call, classic.Notification, turn.complete, classic.SubagentStop, ui.open, ui.close, ui.render {component=AbovePrompt}, ui.render {component=ToolUse}, ui.render {component=Spinner}, ui.render {component=PromptHint}, ui.render {component=Pane, requestId=dungeon-master}- API calls
$.agent.list, $.audio.play, $.clock.after, $.clock.every, $.clock.now, $.command.register, $.env.get, $.fs.exists, $.fs.list, $.fs.read, $.fs.stat, $.fs.write, $.process.run, $.session.id, $.session.usage, $.state.get, $.state.set, $.store.get, $.store.set, $.tool.call, $.tool.check, $.ui.close, $.ui.notify, $.ui.open, $.ui.panes, $.ui.resolve- Validation on 2.1.308
- Passed
- Scanned revision
1dd43feee718- Marketplace passed
- nicbritz-mods
- UI rewrite review
- UI hook source contains control-character strings. Review any values passed to next() as rewritten props.text; the scanner does not trace whether these strings reach that call. mods/dungeon-master/hooks/realm.ts:199
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. What a mod can access and how the scan works.
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/NicBritz--claude-code-mods--dungeon-master/)
[](https://mods.aidojo.si/mods/NicBritz--claude-code-mods--dungeon-master/)