All Claude Code modsJump-High-Kid/claude-mods
done-chime
Chimes when a long turn finishes and when a permission prompt is waiting; /chime to toggle
done-chime reaches L0 (draws and remembers) and passed claude plugin validate on Claude Code 2.1.302.
- Events hooked: 4
- API methods referenced: 4
- Access from classified calls: L0, draws and remembers: plays audio, persists state
- Static scan, not a runtime test
Install hint
/plugin install done-chime --marketplace Jump-High-Kid/claude-modsFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L0 Draws & remembersplays audio, persists stateValidation
Passed on Claude Code 2.1.302View the source on GitHub Back to the list
What the scan recorded
- Observed events
- classic hooks
- Hooks
session.start, command.run {command=chime}, turn.complete, classic.Notification- API calls
$.audio.play, $.command.register, $.store.get, $.store.set- Validation on 2.1.302
- Passed
- Scanned revision
f6d5950251a9- Marketplace passed
- jump-high-kid
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.
More from Jump-High-Kid/claude-mods
- usage-statusOne line above the prompt: 5h/weekly usage with reset times, context %, repo, model and effort
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/Jump-High-Kid--claude-mods--done-chime/)
[](https://mods.aidojo.si/mods/Jump-High-Kid--claude-mods--done-chime/)