All Claude Code modsIulaiJedi/vibe-arcade
vibe-arcade
Три игры, пока Claude работает: Блоки, Tokensurfers и Змейка. Панель открывается сама и возвращает вас, когда он закончил
vibe-arcade reaches L0 (draws and remembers) and passed claude plugin validate with warnings on Claude Code 2.1.302.
- Events hooked: 9
- API methods referenced: 12
- Access from classified calls: L0, draws and remembers: persists state, draws
- Static scan, not a runtime test
Install hint
/plugin install vibe-arcade --marketplace IulaiJedi/vibe-arcadeFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L0 Draws & rememberspersists state, drawsValidation
Passed with warnings on Claude Code 2.1.302View the source on GitHub Back to the list
What the scan recorded
- Observed events
- every tool call
- Hooks
session.start, command.run {command=blocks}, command.run {command=tokensurfers}, command.run {command=snake}, turn.start, turn.complete, tool.check, tool.call, ui.close, ui.message, ui.render {component=AbovePrompt}, ui.render {component=Spinner}, ui.render {component=Pane}- API calls
$.clock.after, $.clock.every, $.command.register, $.session.surfaces, $.store.get, $.store.set, $.ui.blit, $.ui.close, $.ui.invalidate, $.ui.open, $.ui.resolve, $.ui.toast- Surface modules
hooks/input.ts- Validation on 2.1.302
- Passed with warnings
- Scanned revision
35a4a54b4c90- Marketplace passed
- vibe-arcade
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/IulaiJedi--vibe-arcade--vibe-arcade/)
[](https://mods.aidojo.si/mods/IulaiJedi--vibe-arcade--vibe-arcade/)