All Claude Code modsGrillerGeek/guildhall
guildhall-tavern
A live pane of the Guildhall during a /quest: who is working, what they are up to in character, and who answers to whom; a recap of phase times and reviewer verdicts when the quest settles, and a band above the prompt while the pane is closed.
guildhall-tavern reaches L1 (reads) and fails claude plugin validate on Claude Code 2.1.302: modules../register.tsx: guildhall-tavern.earlier is not declared: the manifest's types contract must name it in interface PluginState { guildhall-tavern: { ear….
- Events hooked: 8
- API methods referenced: 10
- Access from classified calls: L1, reads: reads files, reads mod state, draws
- Reads mod state: the scan does not record whose state, so this does not show that it reads another mod’s values
- Static scan, not a runtime test
Install hint
/plugin install guildhall-tavern --marketplace GrillerGeek/guildhallFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later. It fails validation in the latest scan, so it may not install.
Access
L1 Readsreads files, reads mod state, drawsValidation
fails on 2.1.302View the source on GitHub Back to the list
What the scan recorded
- Observed events
- subagent spawns, every tool call, every prompt
- Hooks
session.start, command.run {command=guildhall-tavern}, command.run, agent.spawn, tool.call, turn.complete, prompt.submit, ui.close, ui.render {component=AbovePrompt}, ui.render {component=Pane, requestId=guildhall}- API calls
$.clock.every, $.command.register, $.fs.read, $.session.surfaces, $.state.get, $.state.set, $.ui.open, $.ui.panes, $.ui.resolve, $.ui.status- Validation on 2.1.302
- fails on 2.1.302
- Validator output
- modules../register.tsx: guildhall-tavern.earlier is not declared: the manifest's types contract must name it in interface PluginState { guildhall-tavern: { earlier: ... } }; ./register.tsx hooks: session.start, command.run{command=guildhall-tavern}, command.run, agent.spawn, tool.call, turn.complete, prompt.submit, ui.close, ui.render{component=AbovePrompt}, ui.render{component=Pane, requestId=guildhall}; ./register.tsx answers its own command: command.run{command=guildhall-tavern}; ./register.tsx gating hook with .catch: command.run; ./register.tsx gating hook with .catch: agent.spawn; ./register.tsx gating hook with .catch: tool.call; ./register.tsx gating hook with .catch: prompt.submit; ./register.tsx gating hook with .catch: ui.close; ./register.tsx calls: $.clock.every, $.command.register, $.fs.read (via settle), $.session.surfaces, $.state.get, $.state.set, $.ui.open, $.ui.panes (via isPaneInView, whereText), $.ui.resolve, $.ui.status (via refreshStatus); ./register.tsx state writes: guildhall-tavern.bandQuiet, guildhall-tavern.chronicle, guildhall-tavern.earlier, guildhall-tavern.members, guildhall-tavern.quest, guildhall-tavern.recap, guildhall-tavern.tick; ./register.tsx state reads: guildhall-tavern.bandQuiet, guildhall-tavern.chronicle, guildhall-tavern.earlier, guildhall-tavern.members, guildhall-tavern.quest, guildhall-tavern.recap, guildhall-tavern.tick
- Scanned revision
b7d809b154cb- Marketplace warnings
- guildhall-local
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. How the scan works.
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/GrillerGeek--guildhall--guildhall-tavern/)
[](https://mods.aidojo.si/mods/GrillerGeek--guildhall--guildhall-tavern/)