All Claude Code modsC0nanT/conan-mods
c-mods
Conan's Claude Code mods: caveman prompt, git-guard, dotenv-guard and an end-of-task sound, each toggled with /c-mods.
c-mods reaches L2 (writes or runs) and passed claude plugin validate with warnings on Claude Code 2.1.304.
- Events hooked: 11
- API methods referenced: 20
- Access from classified calls: L2, writes or runs: runs processes, writes files, reads files, reads env vars, reads mod state, persists state, draws
- Reads mod state: the scan does not record whose state, so this does not show that it reads another mod’s values
- Static scan, not a runtime test
Install hint
/plugin install c-mods --marketplace C0nanT/conan-modsFrom the repository's own marketplace. Confirm the plugin name in the repository's README before installing. Mods need Claude Code 2.1.287 or later.
Access
L2 Writes or runsruns processes, writes files, reads files, reads env vars, reads mod state, persists state, drawsValidation
Passed with warnings on Claude Code 2.1.304View the source on GitHub Back to the list
What the scan recorded
- Observed events
- Bash calls, ? calls, Grep calls, every prompt
- Hooks
session.start, session.measure, command.run {command=model|effort}, config.set {key=model}, turn.start, turn.step, command.run {command=c-mods}, ui.render {component=Pane, requestId=c-mods}, ui.render {component=AbovePrompt}, tool.call {tool=Bash}, tool.call {tool=?}, tool.call {tool=Grep}, tool.call {tool=?}, prompt.compose, prompt.submit, tool.call {tool=Bash}, turn.complete- API calls
$.clock.every, $.clock.now, $.command.register, $.env.get, $.fs.exists, $.fs.read, $.fs.write, $.process.run, $.session.cwd, $.session.model, $.session.usage, $.state.get, $.state.set, $.store.get, $.store.set, $.ui.invalidate, $.ui.open, $.ui.resolve, $.ui.status, $.ui.toast- Validation on 2.1.304
- Passed with warnings
- Scanned revision
e22ce83d141d- Marketplace passed
- c-mods
These are the hooks and API calls reported by claude plugin validate. Access levels describe the widest reach of those calls and are not safety ratings. Validation is a static check, not a runtime test, and a passing result does not prove that a mod works or is safe. What a mod can access and how the scan works.
Badge for your README
Authors can show the latest scan result in their README. Each badge links to this page.
[](https://mods.aidojo.si/mods/C0nanT--conan-mods--c-mods/)
[](https://mods.aidojo.si/mods/C0nanT--conan-mods--c-mods/)